Names: Crash Bandicoot
Kurasshu Bandikū
Platforms: Playstation / PSP downloadGenre: 3D Action/Adventure PlatformerDeveloper: Naughty
DogPublishers: Sony
computer entertainment
Universal Interactive Studios
Music: Mutato MuzikaRelease dates:
31/08/1996
9/10/1996
6/12/1996
Store:
4/12/2006
Age Ratings:
(ESRB):
K-A (ELSPA):
3+ (CERO):
A
Click Covers to enlarge
Covers
Click Scans to enlarge
Manual Scans
The Story
The
story begins around a group of three islands just north-east of Australia.
On the third island, high up on the tower, 2 evil scientists are at work.
Doctor Neo Cortex and
N. Brio have been mutating
animals to create a
huge animal army so they can conquer Earth. Cortex has
picked a bandicoot to become commander of his army. But brio
has doubts:
"But
Dr. Cortex! We have not determined the cause of past failures!"
warns Brio. But Cortex is determined that Crash Bandicoot will be leader.
"Moron! This Bandicoot WILL be my general, and he
WILL lead my Cortex Commandos for World domination!"
Brio then places the bandicoot into the
Evolvo-Ray. (The Evolo-ray is a machine which makes animals more human-like,
and whatever is put through the machine is under mind control.) However,
when Crash was put through the machine, it failed as he was too kind-hearted. "Failure
again! Capture him!" shouts Cortex. While Crash was running
from cortex, he saw
a female bandicoot called Tawna.
He thinks what horrible things that Cortex and Brio are going to do with
her.
Crash bandicoot
then crashes through the window and escapes the castle.
He then gets
washed ashore on N. Sanity Island and takes it upon himself to race through
the islands and rescue Tawna from Cortex and if needs be - defeat Cortex. Stick around for the
Fireworks, the fun is just starting!
About The Game
The very first Crash Bandicoot in the
crash series was developed by Naughty Dog
who stayed with the series until Crash team racing. The game was released in
1996 on the Playstation 1 and then re-released on the Playstation network
in 2006. Crash Bandicoot was one
of the earliest platformers at the time (along with Super Mario 64)
and had generally good reviews. This game was so successful that crash
became Sony's unofficial mascot for the original Playstation and the game
won a reward in Japan.Every game series has a first game.
Sometimes the game isn't as successful as the sequels and future games
then build on the
already-successful formula. This is what Crash
Bandicoot is like. Let me Explain. Crash Bandicoot is a simple 3D platformer
which you play as a evolved bandicoot called Crash. You must travel
through
the three "hubs" in the game called islands to defeat the evil Doctor Neo
Cortex. In this game, you must simply complete each level to move on the
next one. You physically travel around the island (like in the picture) and
then you move on to the next. The first and second islands have a similar
appearance but the third island is a more of a mechanical feel to it. Each level evolves progressing down
narrow paths to collect crates and wumpa fruit plus defeating enemies. The
levels are
simplistic but are done well, which look stunning as the graphics are
really colourful and bright. (for ps1 standards that is) Crash's moves are
limited in this game as he can only run, spin and ride a wild hog. But instead of just running
through a level, some levels
offer some alternative game play such as escaping from a Indiana-Jones like
bolder and riding a wild hog. This
is only for about 4 levels of the entire game, but fortunately the sequels
to this game improved this. The game has 27 levels which include 19 normal levels, two locked levels
(which you need to collect a key to unlock each level) and six boss levels.
All of the levels in the game have a particular theme
which starts off going through tribal villages, jungles, ancient ruins
which then eventually leads to castles labs in Cortex's mansion. Generally
speaking, the music in the levels are quite basic, and are not really as
good as crash 2's or crash 3's soundtrack. But Mutato Muzika knew this when
they finished the soundtrack, so that's how they improved it.
In Crash Bandicoot there aren't many items to
collect, compared to later games. In the majority of the normal levels, (not the boss
levels) there is a a clear gem, which you gain by collecting all the
crates in the level without losing a life. (This is extremely difficult at
first) But some of the levels which do not contain clear gems contain a coloured gem instead.
(These open new paths in existing levels) Crates are scattered all over
the levels which come in many varieties.
The crates that appear in each level varies. A key is found twice in
the game, which opens two new levels.
Maximum percentage of game: 100% (20 Clear Gems, 6 Coloured Gems, 2 Keys)
Hints and Tips
General Tips
Obtaining Gems
To collect a gem or a
coloured gem, you need to break all the crates in a level AND not
lose any lives.
Coloured Gem locations
The coloured gems are in
the levels: The Lost City,
Generator Room,
Toxic Waste, Slippery Climb,
Lights Out and The
Lab.
Levels that have gem paths
levels which you can't
obtain the gem without the colour gem are: Jungle Rollers,
The Great Gate,
Upstream, Rolling Stones,
Native Fortress,
Road to Nowhere, Boulder Dash,
Cortex Power,
Lights Out, Jaws of Darkness,
Castle Machinery*, The Great Hall**
*Coloured gem not needed
for gem, just for a secret passage!
**all 32 gems needed to
complete level
Boss 1 - Papu PapuThis first boss is pretty simple
really. What you have to do is jump to avoid Papu Papu swinging,
and then jump onto his back when Papu Papu whacks his club onto
the floor, which will
cause him to lose one hit point.
Repeat this two times to defeat Papu Papu.
Boss 2 - Ripper RooRipper Roo isn't a difficult
boss, but you need to get the timing right to win. What you
basically do is to activate a TNT when Ripper Roo jumps onto a
nearby platform. Watch for a pattern on each round and time when
the TNT crate explodes.
Boss
3 - Koala KongKoala Kong will throw
boulders at you, so to dodge them, either spin, jump or move out of
the way of the
boulders. Then on the 2nd round, TNT's start falling,
so make sure you are
well away from the blast radius, while avoiding the rocks. Repeat 4
times to defeat this boss.
Boss 4 - PinstripePinstripe will shoot you
will his Tommy gun. The first time Pinstripe walks over the room, you can spin him three
times, which makes him lose 3 of his 6 lives. For the next three hits,
protect yourself from the shots by hiding behind the objects in the room and
then spin pinstripe when his gun malfunctions.
Boss 5 - N.BrioDo not be scared by the 9
hit health bar - because unlike previous bosses, N.Brio has two stages in this boss. For the
first stage, jump on the green acid blobs and then dodge his red potions
until he has 3 lives reminding. Brio then turns into a green monster. To
defeat him, simply jump onto him using the blocks that fall from the ceiling.
Boss 6 - Dr Neo CortexFor this boss,
you need to do more dodging than attacking. To defeat Cortex, simply dodge
the blue and purple shots from his laser shots and then spin the green shots
back at him. Be careful when he has 2
shots remaining as he repeatedly shoots loads of the purple laser shots!
Repeat 6 times.
After Battling through 3 of Cortex's Islands, Crash finally makes it to Cortex's airship. Where,
there Cortex is waiting to destroy Crash to make sure he doesn't
cause any more trouble. Cortex, using his ray gun and rocketsled,
confronted Crash in battle. Crash using his spinning skills,
deflected Cortex's ray shots back at him, which caused his rocketsled to explode sending Cortex plummeting towards earth...
Meanwhile, Crash heads too the Cortex Vortex, where he saves Tawna
and they both fly off, with Cortex's Castle in flames.
My Review
Graphics 79% - Well for a
good released in 1996, the
Graphics are good for PS1 standard. Most of the levels look pretty
nice but there's is hardly any
graphical glitches so the score doesn't go down as much.
Music 73% -
Compared to the sequels, the music in
this game is quite basic and hasn't got much depth. But its a good
start for the series with lots of variations in the music.
Gameplay 84% - Well this part is quite strong for this
game. If you want a game with simple but fun gameplay, look no
further. Crash Bandicoot may not have many vehicles or different
modes of gameplay, but never-a-less crash 1 is a fun game.
Lifespan 81% - With 3 islands
to go through, which has 27 levels. It won't take too long to
complete, but collecting and hunting down all the gems makes the
game last a lot longer.
Ok, Crash 1 was the original game of the series
and its not as good as the sequels. But it's still a charming,
good platformer and any players who like platformers should snap
this title up.
Final Score: 82%
Buy this game
>>
Thanks for Crash Mania for the level codes and naughty dog for the ending
image.
About the
game screenshots, manual scans, boss guide and
images are copyright crashb648 2008. <<
a
a
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BBC, Crash Bandicoot is owned by
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Sierra. The current design was created
September
2008. Page last updated:
Saturday, 13 September 2008 10:17